About

there's a lot to explore in this world, and i’m here to help you unlock the full potential of your vision

 

hi! :D

I’m a product and visual designer who loves figuring out how things work—and then figuring out how they could work better.

My path into design has never been particularly linear. I started teaching myself HTML and CSS in 2006, mostly because I wanted to make things on the internet. After several military moves made building a traditional career difficult, I landed in Newport, Rhode Island, and took the opportunity to study graphic design at the Rhode Island School of Design (RISD). I fell in love with typography, conceptual thinking, critique, and the idea that every design decision should have a reason behind it.

I also have a B.A. in anthropology and political science, which in retrospect makes a lot of sense. I’ve always been interested in people, systems, and why things work the way they do. That curiosity still drives my process today: learn the problem, ask a lot of questions, find the underlying structure, and make the complicated thing feel clearer.

Over the years, my work has expanded from visual design and branding into product UI, design systems, accessibility, information architecture, and hands-on implementation. I especially enjoy the space between design and development—understanding enough about how something gets built to make better decisions about how it should be designed.

Lately, much of that curiosity has been focused on AI. I use it to explore ideas, challenge my assumptions, prototype, troubleshoot, and venture into technical territory I might not otherwise attempt. I’m equally interested in designing for AI: how people collaborate with agents, how much control they want to give them, and how we can make AI useful without requiring everyone to interact with it the same way.

I tend to approach new technology with some version of “I wonder what would happen if…” and then occasionally find myself in Terminal learning something I had absolutely no intention of learning that morning.

My personal design concept has always been joy. To me, that doesn't mean making everything cheerful or decorative. It's the joy of curiosity, discovery, solving a stubborn problem, finding the right system, and making something that finally clicks. That's the feeling I try to bring to the work—and to the people I work with.